The publisher of the upcoming Xbox Game Pass title Subnautica 2 has been changed from Krafton to its devs, raising questions ...
Managing director Guillaume Jamet discusses how Sail.game's curated matchmaking platform fosters trusted industry connections ...
Black Tabby Games, the two-person studio behind the hit indie games Slay the Princess and Scarlet Hollow, is getting into ...
TL;DR: Embark Studio and Nexon embrace AI to streamline game development by blending human creativity with AI tools, aiming for efficient workflows and smarter processes. Their approach leverages ...
Artificial intelligence is set to have a huge impact on developers, publishers and gamers, according to Razer's billionaire co-founder and CEO Min-Liang Tan. Games will be built using AI, Tan said, ...
Jurriaan Jansen (partner) and Jasper Geerdes (senior associate) from the business law firm Norton Rose Fulbright explain what game developers and publishers need to be aware of when it comes to new ...
TL;DR: NVIDIA's GeForce NOW Cloud Playtest enables developers and publishers to securely conduct global playtests, quality assurance, and media events using powerful RTX hardware. It supports gameplay ...
Regardless of the industry, there will always be a certain level of tension between the developers of an art form and the business that’s positioned to spread it to the masses. Gaming is no stranger ...
Partners include Midwest Games, Fireshine Games, Gaijin Entertainment, and 11 Bit Studios. The initiative grew from Owlcat’s internal knowledge-sharing practice for junior developers. Developers and ...
Artificial intelligence technologies are being adopted faster than ever before by developers in Japan, according to a newly released survey conducted by the organization behind the Tokyo Game Show.
Discover how the 60-person indie team behind Windrose created a pirate survival game that outperformed Ubisoft's $650 million ...
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