Official Cities Skylines 2 mod support is finally within touching distance, as Colossal Order and Paradox detail how we'll be able to build, share, and play with mods through the in-built game ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
New Cities Skylines 2 mods target one of the fussiest and most troubling areas in the Colossal Order and Paradox building sim, helpfully transforming the CS2 traffic and road management system into ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...
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