The first time I played Ubisoft's StarLink: Battle for Atlas, I was impressed. It seemed to be something I'd never played before: A toys-to-life game that didn't suck. This was an evolution I wasn't ...
When Ubisoft's E3 trailer for Starlink: Battle for Atlas ended with a tease for a Nintendo crossover, I was delighted -- but I wasn't impressed. The sound of Fox McCloud's distinctive radio chatter ...